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(Une version intermédiaire par le même utilisateur non affichée)
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{{Infobox Plugin| image = Botany_logo.gif| catégorie = Mapping | dev = s0f4r| bukkit = botany  | grade = Intendant| status = installé|}}
{{Infobox Plugin| image = No_Logo.png| catégorie = Mapping | dev = s0f4r| bukkit = botany  | grade = Intendant| status = non-installé|}}


'''Botany''' est un plugin qui tente de recréer la pousse naturelle des plantes.  
'''Botany''' est un plugin qui tente de recréer la pousse naturelle des plantes.  

Dernière version du 26 mai 2015 à 07:08


Botany
Botany
Plugin
Catégorie Mapping [edit]
Développeur(s) s0f4r
Bukkit botany
Nefald
Status non-installé [edit]
Grade requis Intendant
Article
Dernière révision 26/05/2015


Botany est un plugin qui tente de recréer la pousse naturelle des plantes.

Commandes et permissions

commandes description
/botany stats Afficher les stats à propos de la pousse naturelle.
/botany enable|disable <monde> Activer/désactiver Botany sur le monde indiqué
/botany list Lister les mondes sur lesquelles Botany prendra effet
/botany scan Afficher des analyses statistiques de la zone autour de vous, informant sur le type de plantes, etc

Configuration

<syntaxhighlight lang="Yaml"> blocks: 1 ticks: 20 density: 1.0 saplings: true cacti: true trees: false protect: true protect_factions: true protect_towny: true protect_worldguard: true protect_residence: true worlds: - Harlan2 - Medel </syntaxhighlight>

Explications
  • blocks - Nombre de tentatives par tick sont faits pour faire pousser une nouvelle plante.
  • ticks - Interval (en ticks) entre deux tentatives de plantations (1/20 de seconde)
  • density - Échelonne la densité de chaque plantation - entre 0.0 et 1.0 signifie une densité moindre, une valeur supérieur à 1.0 signifie une grande densité.
  • saplings - Active la plantation de sapling
  • cacti - Active la plantation de cactus.
  • trees - Planter des arbres en entier au lieu de sapling. Cela permet déviter que les saplings soient disposés à un endroit où ils ne pourront pas pousser, par manque de place, permettant ainsi la pousse de mega trees, de différentes variétés de tall jungle, etc. C'est encore expérimental et non-recommandé
  • protect - Activer la protection. Si désactivé les les autres plugins de protection n'ont aucun effet.
  • protect_factions - Active la protection de Factions.
  • protect_towny - Active la protection de Towny.
  • protect_worldguard - Active la protection de WorldGuard.
  • protect_residence - Active la protection de Residence.
  • worlds - Liste des mondes sur lesquelles Botany interviendra.

plants.csv


<syntaxhighlight lang="Yaml">

  1. plants.csv - default plant matrix for Botany plugin
  2. format: 5 fields separated by "," - no spaces allowed
  3. - 1: Biome name
  4. - 2: Material:Data byte for the thing to be planted
  5. - 3: Material for the block to be planted ontop of
  6. - 4: Material:Data byte for the thing to scan for
  7. - 5: double value for plant density
  8. byte values are required for fields 2 and 4. byte values
  9. are not allowed in field 3.
  10. empty lines and lines with a # in any location are skipped
  1. this next line help to determine if this file may be out of date - it will notify
  2. you on the console if this file needs upgrading. If you have custom modifications
  3. and/or do not want to be notified, just delete this line.

VERSION,2,,,

BIRCH_FOREST,SAPLING:2,GRASS,LEAVES:2,0.4 BIRCH_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000 MESA,CACTUS:0,SAND,CACTUS:0,0.00200 MESA,SAPLING:0,GRASS,LEAVES:0,0.1 MESA,SAPLING:0,DIRT,LEAVES:0,0.1 MESA,DEAD_BUSH:0,SAND,DEAD_BUSH:0,0.01000 MESA,DEAD_BUSH:0,STAINED_CLAY,DEAD_BUSH:0,0.01000 MESA,DEAD_BUSH:0,HARD_CLAY,DEAD_BUSH:0,0.01000 MESA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000 DESERT,CACTUS:0,SAND,CACTUS:0,0.00200 DESERT,DEAD_BUSH:0,SAND,DEAD_BUSH:0,0.00200 ROOFED_FOREST,SAPLING:5,GRASS,LEAVES_2:1,0.6 ROOFED_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000 SWAMPLAND,SAPLING:0,GRASS,LEAVES:0,0.1 SWAMPLAND,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.05000 FLOWER_FOREST,DOUBLE_PLANT:1,GRASS,DOUBLE_PLANT:1,0.00200 FLOWER_FOREST,DOUBLE_PLANT:4,GRASS,DOUBLE_PLANT:4,0.00200 FLOWER_FOREST,DOUBLE_PLANT:5,GRASS,DOUBLE_PLANT:5,0.00200 FLOWER_FOREST,SAPLING:0,GRASS,LEAVES:0,0.2 FLOWER_FOREST,SAPLING:2,GRASS,LEAVES:2,0.05 FLOWER_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000 FLOWER_FOREST,RED_ROSE:0,GRASS,RED_ROSE:0,0.01000 FLOWER_FOREST,RED_ROSE:2,GRASS,RED_ROSE:2,0.01000 FLOWER_FOREST,RED_ROSE:3,GRASS,RED_ROSE:3,0.01000 FLOWER_FOREST,RED_ROSE:4,GRASS,RED_ROSE:4,0.01000 FLOWER_FOREST,RED_ROSE:5,GRASS,RED_ROSE:5,0.01000 FLOWER_FOREST,RED_ROSE:6,GRASS,RED_ROSE:6,0.01000 FLOWER_FOREST,RED_ROSE:7,GRASS,RED_ROSE:7,0.01000 FLOWER_FOREST,RED_ROSE:8,GRASS,RED_ROSE:8,0.00200 TAIGA,DOUBLE_PLANT:3,GRASS,DOUBLE_PLANT:3,0.01000 TAIGA,SAPLING:1,GRASS,LEAVES:1,0.3 TAIGA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000 TAIGA,LONG_GRASS:2,GRASS,LONG_GRASS:2,0.03000 SAVANNA,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.01000 SAVANNA,SAPLING:0,GRASS,LEAVES:0,0.01 SAVANNA,SAPLING:4,GRASS,LEAVES_2:0,0.01 SAVANNA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.04000 ICE_PLAINS,SAPLING:1,GRASS,LEAVES:1,0.001 ICE_PLAINS,SAPLING:2,GRASS,LEAVES:2,0.001 ICE_PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000 FOREST,SAPLING:0,GRASS,LEAVES:0,0.2 FOREST,SAPLING:2,GRASS,LEAVES:2,0.1 FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000 EXTREME_HILLS,SAPLING:0,GRASS,LEAVES:0,0.005 EXTREME_HILLS,SAPLING:1,GRASS,LEAVES:1,0.003 EXTREME_HILLS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000 JUNGLE,SAPLING:0,GRASS,LEAVES:0,0.5 JUNGLE,SAPLING:3,GRASS,LEAVES:3,0.3 JUNGLE,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000 JUNGLE,LONG_GRASS:2,GRASS,LONG_GRASS:2,0.01000 PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.25000 SUNFLOWER_PLAINS,DOUBLE_PLANT:0,GRASS,DOUBLE_PLANT:0,0.01000 SUNFLOWER_PLAINS,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.01000 SUNFLOWER_PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.25000 RIVER,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.00100 RIVER,DOUBLE_PLANT:3,GRASS,DOUBLE_PLANT:3,0.00200 RIVER,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000 </syntaxhighlight>