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(2 versions intermédiaires par le même utilisateur non affichées)
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{{Infobox Plugin| image = Botany_logo.gif| catégorie = Mapping | dev = s0f4r| bukkit = botany  | grade = Intendant| status = non-installé|}}
{{Infobox Plugin| image = No_Logo.png| catégorie = Mapping | dev = s0f4r| bukkit = botany  | grade = Intendant| status = non-installé|}}


'''Botany''' est un plugin qui tente de recréer la pousse naturelle des plantes.  
'''Botany''' est un plugin qui tente de recréer la pousse naturelle des plantes.  

Dernière version du 26 mai 2015 à 07:08


Botany
Botany
Plugin
Catégorie Mapping [edit]
Développeur(s) s0f4r
Bukkit botany
Nefald
Status non-installé [edit]
Grade requis Intendant
Article
Dernière révision 26/05/2015


Botany est un plugin qui tente de recréer la pousse naturelle des plantes.

Commandes et permissions

commandes description
/botany stats Afficher les stats à propos de la pousse naturelle.
/botany enable|disable <monde> Activer/désactiver Botany sur le monde indiqué
/botany list Lister les mondes sur lesquelles Botany prendra effet
/botany scan Afficher des analyses statistiques de la zone autour de vous, informant sur le type de plantes, etc

Configuration

blocks: 1
ticks: 20
density: 1.0
saplings: true
cacti: true
trees: false
protect: true
protect_factions: true
protect_towny: true
protect_worldguard: true
protect_residence: true
worlds:
- Harlan2
- Medel
Explications
  • blocks - Nombre de tentatives par tick sont faits pour faire pousser une nouvelle plante.
  • ticks - Interval (en ticks) entre deux tentatives de plantations (1/20 de seconde)
  • density - Échelonne la densité de chaque plantation - entre 0.0 et 1.0 signifie une densité moindre, une valeur supérieur à 1.0 signifie une grande densité.
  • saplings - Active la plantation de sapling
  • cacti - Active la plantation de cactus.
  • trees - Planter des arbres en entier au lieu de sapling. Cela permet déviter que les saplings soient disposés à un endroit où ils ne pourront pas pousser, par manque de place, permettant ainsi la pousse de mega trees, de différentes variétés de tall jungle, etc. C'est encore expérimental et non-recommandé
  • protect - Activer la protection. Si désactivé les les autres plugins de protection n'ont aucun effet.
  • protect_factions - Active la protection de Factions.
  • protect_towny - Active la protection de Towny.
  • protect_worldguard - Active la protection de WorldGuard.
  • protect_residence - Active la protection de Residence.
  • worlds - Liste des mondes sur lesquelles Botany interviendra.

plants.csv


#
# plants.csv - default plant matrix for Botany plugin
#
# format: 5 fields separated by "," - no spaces allowed
# - 1: Biome name
# - 2: Material:Data byte for the thing to be planted
# - 3: Material for the block to be planted ontop of
# - 4: Material:Data byte for the thing to scan for
# - 5: double value for plant density
#
# byte values are required for fields 2 and 4. byte values
# are not allowed in field 3.
#
# empty lines and lines with a # in any location are skipped

# this next line help to determine if this file may be out of date - it will notify
# you on the console if this file needs upgrading. If you have custom modifications
# and/or do not want to be notified, just delete this line.
VERSION,2,,,

BIRCH_FOREST,SAPLING:2,GRASS,LEAVES:2,0.4
BIRCH_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000
MESA,CACTUS:0,SAND,CACTUS:0,0.00200
MESA,SAPLING:0,GRASS,LEAVES:0,0.1
MESA,SAPLING:0,DIRT,LEAVES:0,0.1
MESA,DEAD_BUSH:0,SAND,DEAD_BUSH:0,0.01000
MESA,DEAD_BUSH:0,STAINED_CLAY,DEAD_BUSH:0,0.01000
MESA,DEAD_BUSH:0,HARD_CLAY,DEAD_BUSH:0,0.01000
MESA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000
DESERT,CACTUS:0,SAND,CACTUS:0,0.00200
DESERT,DEAD_BUSH:0,SAND,DEAD_BUSH:0,0.00200
ROOFED_FOREST,SAPLING:5,GRASS,LEAVES_2:1,0.6
ROOFED_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000
SWAMPLAND,SAPLING:0,GRASS,LEAVES:0,0.1
SWAMPLAND,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.05000
FLOWER_FOREST,DOUBLE_PLANT:1,GRASS,DOUBLE_PLANT:1,0.00200
FLOWER_FOREST,DOUBLE_PLANT:4,GRASS,DOUBLE_PLANT:4,0.00200
FLOWER_FOREST,DOUBLE_PLANT:5,GRASS,DOUBLE_PLANT:5,0.00200
FLOWER_FOREST,SAPLING:0,GRASS,LEAVES:0,0.2
FLOWER_FOREST,SAPLING:2,GRASS,LEAVES:2,0.05
FLOWER_FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000
FLOWER_FOREST,RED_ROSE:0,GRASS,RED_ROSE:0,0.01000
FLOWER_FOREST,RED_ROSE:2,GRASS,RED_ROSE:2,0.01000
FLOWER_FOREST,RED_ROSE:3,GRASS,RED_ROSE:3,0.01000
FLOWER_FOREST,RED_ROSE:4,GRASS,RED_ROSE:4,0.01000
FLOWER_FOREST,RED_ROSE:5,GRASS,RED_ROSE:5,0.01000
FLOWER_FOREST,RED_ROSE:6,GRASS,RED_ROSE:6,0.01000
FLOWER_FOREST,RED_ROSE:7,GRASS,RED_ROSE:7,0.01000
FLOWER_FOREST,RED_ROSE:8,GRASS,RED_ROSE:8,0.00200
TAIGA,DOUBLE_PLANT:3,GRASS,DOUBLE_PLANT:3,0.01000
TAIGA,SAPLING:1,GRASS,LEAVES:1,0.3
TAIGA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000
TAIGA,LONG_GRASS:2,GRASS,LONG_GRASS:2,0.03000
SAVANNA,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.01000
SAVANNA,SAPLING:0,GRASS,LEAVES:0,0.01
SAVANNA,SAPLING:4,GRASS,LEAVES_2:0,0.01
SAVANNA,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.04000
ICE_PLAINS,SAPLING:1,GRASS,LEAVES:1,0.001
ICE_PLAINS,SAPLING:2,GRASS,LEAVES:2,0.001
ICE_PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000
FOREST,SAPLING:0,GRASS,LEAVES:0,0.2
FOREST,SAPLING:2,GRASS,LEAVES:2,0.1
FOREST,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.03000
EXTREME_HILLS,SAPLING:0,GRASS,LEAVES:0,0.005
EXTREME_HILLS,SAPLING:1,GRASS,LEAVES:1,0.003
EXTREME_HILLS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000
JUNGLE,SAPLING:0,GRASS,LEAVES:0,0.5
JUNGLE,SAPLING:3,GRASS,LEAVES:3,0.3
JUNGLE,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.02000
JUNGLE,LONG_GRASS:2,GRASS,LONG_GRASS:2,0.01000
PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.25000
SUNFLOWER_PLAINS,DOUBLE_PLANT:0,GRASS,DOUBLE_PLANT:0,0.01000
SUNFLOWER_PLAINS,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.01000
SUNFLOWER_PLAINS,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.25000
RIVER,DOUBLE_PLANT:2,GRASS,DOUBLE_PLANT:2,0.00100
RIVER,DOUBLE_PLANT:3,GRASS,DOUBLE_PLANT:3,0.00200
RIVER,LONG_GRASS:1,GRASS,LONG_GRASS:1,0.01000