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| {{Infobox Plugin| image = MagicSpells Logo.png| catégorie = sort | dev = nisovin | bukkit = magicspells| grade = citoyen| status = installé|}} | | {{Infobox Plugin| image = magicspells_logo.png| catégorie = sort | dev = nisovin | bukkit = magicspells| grade = citoyen| status = installé|}} |
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| == Liste des sorts == | | == Liste des sorts == |
| === Sorts de commandes === | | {{Note|text=traduction en cours.}} |
| These are spells that must be typed using the /cast command. Some of these spells are almost necessary for the plugin to work well (like list and help), but none of them are actually required.
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| List Spell - Lists the player's currently known spells.
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| Help Spell - Shows information about the indicated spell.
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| Teach Spell - Teaches another player a spell.
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| Forget Spell - Causes a player to forget a spell.
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| Spellbook Spell - Turns a bookcase into a spellbook that can teach players a specified spell when clicked.
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| Bind Spell - Allows a player to override the default wand binding. Usage is: /cast bind <spellname>, while holding the desired wand item in hand.
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| Unbind Spell - Removes a wand binding for a spell.
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| Scroll Spell - Creates a spell scroll that can be used to cast spells without knowing the spell. Has a limited number of uses.
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| Tome Spell - Creates a book that can be read (right-clicked) to learn a spell. Usage: while holding a written book, type /cast tome <spellname> [uses].
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| Instant Spells
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| These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.
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| ConfusionSpell - Causes nearby monsters to attack each other.
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| Conjure Spell - Conjure materials out of the air.
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| Dowse Spell - Find nearby ore or entities.
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| Enderchest Spell (v2.10) - Access your ender chest inventory.
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| Firenova - Summons an expanding ring of fire.
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| Food Spell - Restores some of your food meter.
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| Forcepush - Pushes all enemies away from you.
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| FreezeSpell - Sprays snowballs, slowing enemies they hit.
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| Gate Spell - Teleports to a defined location (the spawn point by default).
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| Leap - Jump a long distance forward.
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| Mana Spell - Restores mana.
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| Mark Spell - Marks your current location for later recall.
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| Phase Spell - Phase through solid matter to the other side.
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| Prayer - Heals yourself.
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| Projectile Spell - Fires a projectile and causes a targeted spell effect where it hits. (example: explosivearrow)
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| Purge - Kill all monsters and animals around you.
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| Recall Spell - Teleports you to your marked location.
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| Repair - Instantly repairs your gear.
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| Ritual Spell - A spell that requires multiple participants to cast (example: summon)
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| Roar Spell - Forces nearby monsters to attack you.
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| Throw Block Spell - Throws a block (example: anvil)
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| Time Spell - Changes the time of the world. (example: sun)
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| Wall Spell - Creates a temporary wall to block your enemies.
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| Targeted Spells
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| They are spells that are targeted, either at a monster, another player, or at a point on the ground.
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| Area Effect Spell - Apply spell effects to all nearby enemies.
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| BlinkSpell - Teleports you to your target location.
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| Build Spell - Builds a block remotely.
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| Combust - Sets the target enemy on fire.
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| CrippleSpell - Slow down your target enemy for a short time.
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| Disarm - Forces your targeted player to drop their held weapon.
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| Drainlife Spell - Steal life from your enemy.
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| EntombSpell - Traps the target enemy in glass.
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| Explode Spell - Causes an explosion at your target location.
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| Farm Spell - Causes crops to grow.
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| Fireball Spell - Throws a fireball.
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| Forcebomb Spell - Throws enemies away from the targeted location.
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| Forcetoss - Throws the targeted enemy into the air.
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| GeyserSpell - Create a geyser of water that shoots your enemy into the air.
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| HealSpell - Heal a target player.
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| Levitate Spell - Cause a target to levitate and fly where you point.
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| Lightning Spell - Calls down lightning at your target location.
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| Materialize Spell - Creates a block at a location. (example: water)
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| Pain - A generic direct damage spell.
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| Potion Effect Spell - Applies a potion effect either to the caster or the target. (examples: blind, poison)
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| Pulser Spell - Creates a block that pulses a configured spell until it is gone or destroyed.
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| ShadowstepSpell - Teleports you behind your target.
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| Silence Spell - Prevent a player from casting spells for a time.
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| Spawn Monster Spell - Spawns a monster nearby.
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| Summon Spell - Summon another player to your position.
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| Switch Spell - Switch places with the targeted player or creature.
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| Telekinesis Spell - Activate switches and buttons remotely.
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| Tree Spell - Grow a tree at a target location.
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| Volley Spell - Launches a volley of arrows at a target location.
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| ZapSpell - Destroys the target block.
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| Buff Spells
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| These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.
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| Armor Spell - Get temporary armor.
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| CarpetSpell - Walk on a flying carpet of glass. Use Windwalk Spell instead
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| Empower Spell - Empowers your spells to make them stronger.
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| FlamewalkSpell - Burn enemies around you as you walk.
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| FrostwalkSpell - Freeze water as you walk across it. Use Waterwalk Spell instead
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| GillsSpell - Lets you breath underwater.
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| Haste Spell - Lets you run faster for a time.
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| Invisibility Spell - Makes you invisible to monsters and other players.
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| Invulnerability Spell - Become invulnerable to damage. (examples: invulnerability, safefall)
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| LifewalkSpell - Flowers bloom in your footsteps.
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| LightwalkSpell - Lights your path.
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| Lilywalk Spell - Walk on water across lilypads.
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| Mana Regen Spell - Increases mana regen for a time. (example: clarity)
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| MinionSpell - Summons a minion to fight for you. Does not work properly
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| ReachSpell - Place and (instantly) destroy blocks from a distance for a time.
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| ReflectSpell - Causes spells casted at you to reflect back to the caster.
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| Spell Haste Spell - Reduces the cast time and cooldown of spells for a time.
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| StealthSpell - Makes you invisible to monsters.
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| Stonevision Spell - Allows you to see through stone.
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| WalkwaySpell - Creates a magical walkway that always stays ahead of you. Use Windwalk Spell instead
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| Waterwalk Spell - Walk across the water.
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| Windwalk Spell - Fly through the air.
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| External Command Spells
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| The special External Command Spell allows you to create a spell from a command provided from an external plugin.
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| === Sorts multiples ==
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| Multi Spell - Allows you to create a spell by combining multiple other spells.
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| Targeted Multi Spell - A special type of multi spell that only works with most targeted spells.
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| Other Spells
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| Passive Spell - Creates triggers to activate and cast other spells.
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Utilisation
{{#ev:youtube|0uBLVmf3ho4}}
Avant qu'un joueur ne puisse lancer un sort, il doit l'apprendre. Il y a plusieurs façons pour que celui-ci l'apprenne :
- en lui enseignant
- avec un grimoire
- avec un tome
- si vous possédez la permission
- en l'achetant dans un magasin
Les opérateurs (intendants) par exemple, peuvent apprendre un sort à un joueur[1] /cast teach <pseudo> <sort>
- Une fois que vous avez apprit un sort, utilisez-le en exécutant la commande
/cast
ou avec une baguette.
- Pour sélectionner un sort, munissez-vous d'une baguette (le stick) et cliquez droit pour faire défiler tous les sorts que vous connaissez. Choisissez celui que vous désirez et cliquez gauche pour le jeter !
- Si vous ne regroupez pas tous les réactifs nécessaires, ou si vous avez trop récemment jeté ce sort (cooldown), vous ne serez pas en mesure de le jeter à nouveau et recevrez alors un "message d'erreur".
- Si le mana est activé sur le serveur (c'est le cas sur Nefald), vous serez en mesure de taper la commande
/mana
afin de connaitre votre niveau de mana.
Liste des sorts
Note: traduction en cours.
Références
- ↑ ils les connaissent tous.