« MagicSpells » : différence entre les versions

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== Utilisation ==
== Utilisation ==
{{#ev:youtube|0uBLVmf3ho4}}
Avant qu'un joueur ne puisse lancer un sort, il doit l'apprendre. Il y a plusieurs façons pour que celui-ci l'apprenne :
Avant qu'un joueur ne puisse lancer un sort, il doit l'apprendre. Il y a plusieurs façons pour que celui-ci l'apprenne :


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* en l'achetant dans un magasin
* en l'achetant dans un magasin


Les opérateurs (intendants) par exemple, peuvent apprendre un sort à un joueur<ref>ils les connaissent tous</ref> <code>/cast teach <pseudo> <sort></code>
Les opérateurs (intendants) par exemple, peuvent apprendre un sort à un joueur<ref>ils les connaissent tous.</ref> <code>/cast teach <pseudo> <sort></code>
 
* Une fois que vous avez apprit un sort, utilisez-le en exécutant la commande <code>/cast</code> ou avec une baguette.
*  Pour sélectionner un sort, munissez-vous d'une baguette (le stick) et cliquez droit pour faire défiler tous les sorts que vous connaissez. Choisissez celui que vous désirez et cliquez gauche pour le jeter !
 
* Si vous ne regroupez pas tous les réactifs nécessaires, ou si vous avez trop récemment jeté ce sort (cooldown), vous ne serez pas en mesure de le jeter à nouveau et recevrez alors un "message d'erreur".
* Si le mana est activé sur le serveur (c'est le cas sur Nefald), vous serez en mesure de taper la commande <code>/mana</code> afin de connaitre votre niveau de mana.
 
 
== Liste des sorts ==
=== Sorts de commandes ===
These are spells that must be typed using the /cast command. Some of these spells are almost necessary for the plugin to work well (like list and help), but none of them are actually required.
 
List Spell - Lists the player's currently known spells.
Help Spell - Shows information about the indicated spell.
Teach Spell - Teaches another player a spell.
Forget Spell - Causes a player to forget a spell.
Spellbook Spell - Turns a bookcase into a spellbook that can teach players a specified spell when clicked.
Bind Spell - Allows a player to override the default wand binding. Usage is: /cast bind <spellname>, while holding the desired wand item in hand.
Unbind Spell - Removes a wand binding for a spell.
Scroll Spell - Creates a spell scroll that can be used to cast spells without knowing the spell. Has a limited number of uses.
Tome Spell - Creates a book that can be read (right-clicked) to learn a spell. Usage: while holding a written book, type /cast tome <spellname> [uses].
Instant Spells
 
These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.


Une fois que vous avez apprit un sort, utilisez-le en exécutant la commande <code>/cast</code> ou avec une baguette. Pour sélectionner le sort, tenez une baguette dans votre main et cliquez droit.
ConfusionSpell - Causes nearby monsters to attack each other.
<br />Munissez-vous d'une baguette (le stick) et cliquez droit pour faire défiler tous les osts que vous connaissez. Choisissez celui que vous désirez et cliquez gauche pour le jeter !
Conjure Spell - Conjure materials out of the air.
Dowse Spell - Find nearby ore or entities.
Enderchest Spell (v2.10) - Access your ender chest inventory.
Firenova - Summons an expanding ring of fire.
Food Spell - Restores some of your food meter.
Forcepush - Pushes all enemies away from you.
FreezeSpell - Sprays snowballs, slowing enemies they hit.
Gate Spell - Teleports to a defined location (the spawn point by default).
Leap - Jump a long distance forward.
Mana Spell - Restores mana.
Mark Spell - Marks your current location for later recall.
Phase Spell - Phase through solid matter to the other side.
Prayer - Heals yourself.
Projectile Spell - Fires a projectile and causes a targeted spell effect where it hits. (example: explosivearrow)
Purge - Kill all monsters and animals around you.
Recall Spell - Teleports you to your marked location.
Repair - Instantly repairs your gear.
Ritual Spell - A spell that requires multiple participants to cast (example: summon)
Roar Spell - Forces nearby monsters to attack you.
Throw Block Spell - Throws a block (example: anvil)
Time Spell - Changes the time of the world. (example: sun)
Wall Spell - Creates a temporary wall to block your enemies.
Targeted Spells


Si vous ne regroupez pas tous les réactifs nécessaire, ou si vous avez trop récemment jeté ce sort (cooldown), vous ne serez pas en mesure de le jeter à nouveau et recevrez alors un "message d'erreur".
They are spells that are targeted, either at a monster, another player, or at a point on the ground.
<br />Si le mana est activé sur le serveur (c'est le cas sur Nefald), vous serez en mesure de taper la commande <code>/mana</code> afin de connaitre votre niveau de mana.
 
Area Effect Spell - Apply spell effects to all nearby enemies.
BlinkSpell - Teleports you to your target location.
Build Spell - Builds a block remotely.
Combust - Sets the target enemy on fire.
CrippleSpell - Slow down your target enemy for a short time.
Disarm - Forces your targeted player to drop their held weapon.
Drainlife Spell - Steal life from your enemy.
EntombSpell - Traps the target enemy in glass.
Explode Spell - Causes an explosion at your target location.
Farm Spell - Causes crops to grow.
Fireball Spell - Throws a fireball.
Forcebomb Spell - Throws enemies away from the targeted location.
Forcetoss - Throws the targeted enemy into the air.
GeyserSpell - Create a geyser of water that shoots your enemy into the air.
HealSpell - Heal a target player.
Levitate Spell - Cause a target to levitate and fly where you point.
Lightning Spell - Calls down lightning at your target location.
Materialize Spell - Creates a block at a location. (example: water)
Pain - A generic direct damage spell.
Potion Effect Spell - Applies a potion effect either to the caster or the target. (examples: blind, poison)
Pulser Spell - Creates a block that pulses a configured spell until it is gone or destroyed.
ShadowstepSpell - Teleports you behind your target.
Silence Spell - Prevent a player from casting spells for a time.
Spawn Monster Spell - Spawns a monster nearby.
Summon Spell - Summon another player to your position.
Switch Spell - Switch places with the targeted player or creature.
Telekinesis Spell - Activate switches and buttons remotely.
Tree Spell - Grow a tree at a target location.
Volley Spell - Launches a volley of arrows at a target location.
ZapSpell - Destroys the target block.
Buff Spells
 
These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.
 
Armor Spell - Get temporary armor.
CarpetSpell - Walk on a flying carpet of glass. Use Windwalk Spell instead
Empower Spell - Empowers your spells to make them stronger.
FlamewalkSpell - Burn enemies around you as you walk.
FrostwalkSpell - Freeze water as you walk across it. Use Waterwalk Spell instead
GillsSpell - Lets you breath underwater.
Haste Spell - Lets you run faster for a time.
Invisibility Spell - Makes you invisible to monsters and other players.
Invulnerability Spell - Become invulnerable to damage. (examples: invulnerability, safefall)
LifewalkSpell - Flowers bloom in your footsteps.
LightwalkSpell - Lights your path.
Lilywalk Spell - Walk on water across lilypads.
Mana Regen Spell - Increases mana regen for a time. (example: clarity)
MinionSpell - Summons a minion to fight for you. Does not work properly
ReachSpell - Place and (instantly) destroy blocks from a distance for a time.
ReflectSpell - Causes spells casted at you to reflect back to the caster.
Spell Haste Spell - Reduces the cast time and cooldown of spells for a time.
StealthSpell - Makes you invisible to monsters.
Stonevision Spell - Allows you to see through stone.
WalkwaySpell - Creates a magical walkway that always stays ahead of you. Use Windwalk Spell instead
Waterwalk Spell - Walk across the water.
Windwalk Spell - Fly through the air.
External Command Spells
 
The special External Command Spell allows you to create a spell from a command provided from an external plugin.
 
=== Sorts multiples ==
 
Multi Spell - Allows you to create a spell by combining multiple other spells.
Targeted Multi Spell - A special type of multi spell that only works with most targeted spells.
Other Spells
 
Passive Spell - Creates triggers to activate and cast other spells.


{{#ev:youtube|0uBLVmf3ho4}}


== Références ==
== Références ==

Version du 27 avril 2013 à 20:31


MagicSpells
MagicSpells
Plugin
Catégorie sort [edit]
Développeur(s) nisovin
Bukkit magicspells
Nefald
Status installé [edit]
Grade requis citoyen
Article
Dernière révision 27/04/2013



Utilisation

{{#ev:youtube|0uBLVmf3ho4}} Avant qu'un joueur ne puisse lancer un sort, il doit l'apprendre. Il y a plusieurs façons pour que celui-ci l'apprenne :

  • en lui enseignant
  • avec un grimoire
  • avec un tome
  • si vous possédez la permission
  • en l'achetant dans un magasin

Les opérateurs (intendants) par exemple, peuvent apprendre un sort à un joueur[1] /cast teach <pseudo> <sort>

  • Une fois que vous avez apprit un sort, utilisez-le en exécutant la commande /cast ou avec une baguette.
  • Pour sélectionner un sort, munissez-vous d'une baguette (le stick) et cliquez droit pour faire défiler tous les sorts que vous connaissez. Choisissez celui que vous désirez et cliquez gauche pour le jeter !
  • Si vous ne regroupez pas tous les réactifs nécessaires, ou si vous avez trop récemment jeté ce sort (cooldown), vous ne serez pas en mesure de le jeter à nouveau et recevrez alors un "message d'erreur".
  • Si le mana est activé sur le serveur (c'est le cas sur Nefald), vous serez en mesure de taper la commande /mana afin de connaitre votre niveau de mana.


Liste des sorts

Sorts de commandes

These are spells that must be typed using the /cast command. Some of these spells are almost necessary for the plugin to work well (like list and help), but none of them are actually required.

List Spell - Lists the player's currently known spells. Help Spell - Shows information about the indicated spell. Teach Spell - Teaches another player a spell. Forget Spell - Causes a player to forget a spell. Spellbook Spell - Turns a bookcase into a spellbook that can teach players a specified spell when clicked. Bind Spell - Allows a player to override the default wand binding. Usage is: /cast bind <spellname>, while holding the desired wand item in hand. Unbind Spell - Removes a wand binding for a spell. Scroll Spell - Creates a spell scroll that can be used to cast spells without knowing the spell. Has a limited number of uses. Tome Spell - Creates a book that can be read (right-clicked) to learn a spell. Usage: while holding a written book, type /cast tome <spellname> [uses]. Instant Spells

These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.

ConfusionSpell - Causes nearby monsters to attack each other. Conjure Spell - Conjure materials out of the air. Dowse Spell - Find nearby ore or entities. Enderchest Spell (v2.10) - Access your ender chest inventory. Firenova - Summons an expanding ring of fire. Food Spell - Restores some of your food meter. Forcepush - Pushes all enemies away from you. FreezeSpell - Sprays snowballs, slowing enemies they hit. Gate Spell - Teleports to a defined location (the spawn point by default). Leap - Jump a long distance forward. Mana Spell - Restores mana. Mark Spell - Marks your current location for later recall. Phase Spell - Phase through solid matter to the other side. Prayer - Heals yourself. Projectile Spell - Fires a projectile and causes a targeted spell effect where it hits. (example: explosivearrow) Purge - Kill all monsters and animals around you. Recall Spell - Teleports you to your marked location. Repair - Instantly repairs your gear. Ritual Spell - A spell that requires multiple participants to cast (example: summon) Roar Spell - Forces nearby monsters to attack you. Throw Block Spell - Throws a block (example: anvil) Time Spell - Changes the time of the world. (example: sun) Wall Spell - Creates a temporary wall to block your enemies. Targeted Spells

They are spells that are targeted, either at a monster, another player, or at a point on the ground.

Area Effect Spell - Apply spell effects to all nearby enemies. BlinkSpell - Teleports you to your target location. Build Spell - Builds a block remotely. Combust - Sets the target enemy on fire. CrippleSpell - Slow down your target enemy for a short time. Disarm - Forces your targeted player to drop their held weapon. Drainlife Spell - Steal life from your enemy. EntombSpell - Traps the target enemy in glass. Explode Spell - Causes an explosion at your target location. Farm Spell - Causes crops to grow. Fireball Spell - Throws a fireball. Forcebomb Spell - Throws enemies away from the targeted location. Forcetoss - Throws the targeted enemy into the air. GeyserSpell - Create a geyser of water that shoots your enemy into the air. HealSpell - Heal a target player. Levitate Spell - Cause a target to levitate and fly where you point. Lightning Spell - Calls down lightning at your target location. Materialize Spell - Creates a block at a location. (example: water) Pain - A generic direct damage spell. Potion Effect Spell - Applies a potion effect either to the caster or the target. (examples: blind, poison) Pulser Spell - Creates a block that pulses a configured spell until it is gone or destroyed. ShadowstepSpell - Teleports you behind your target. Silence Spell - Prevent a player from casting spells for a time. Spawn Monster Spell - Spawns a monster nearby. Summon Spell - Summon another player to your position. Switch Spell - Switch places with the targeted player or creature. Telekinesis Spell - Activate switches and buttons remotely. Tree Spell - Grow a tree at a target location. Volley Spell - Launches a volley of arrows at a target location. ZapSpell - Destroys the target block. Buff Spells

These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.

Armor Spell - Get temporary armor. CarpetSpell - Walk on a flying carpet of glass. Use Windwalk Spell instead Empower Spell - Empowers your spells to make them stronger. FlamewalkSpell - Burn enemies around you as you walk. FrostwalkSpell - Freeze water as you walk across it. Use Waterwalk Spell instead GillsSpell - Lets you breath underwater. Haste Spell - Lets you run faster for a time. Invisibility Spell - Makes you invisible to monsters and other players. Invulnerability Spell - Become invulnerable to damage. (examples: invulnerability, safefall) LifewalkSpell - Flowers bloom in your footsteps. LightwalkSpell - Lights your path. Lilywalk Spell - Walk on water across lilypads. Mana Regen Spell - Increases mana regen for a time. (example: clarity) MinionSpell - Summons a minion to fight for you. Does not work properly ReachSpell - Place and (instantly) destroy blocks from a distance for a time. ReflectSpell - Causes spells casted at you to reflect back to the caster. Spell Haste Spell - Reduces the cast time and cooldown of spells for a time. StealthSpell - Makes you invisible to monsters. Stonevision Spell - Allows you to see through stone. WalkwaySpell - Creates a magical walkway that always stays ahead of you. Use Windwalk Spell instead Waterwalk Spell - Walk across the water. Windwalk Spell - Fly through the air. External Command Spells

The special External Command Spell allows you to create a spell from a command provided from an external plugin.

= Sorts multiples

Multi Spell - Allows you to create a spell by combining multiple other spells. Targeted Multi Spell - A special type of multi spell that only works with most targeted spells. Other Spells

Passive Spell - Creates triggers to activate and cast other spells.


Références

  1. ils les connaissent tous.