MagicSpells

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MagicSpells
MagicSpells
Plugin
Catégorie sort [edit]
Développeur(s) nisovin
Bukkit magicspells
Nefald
Status installé [edit]
Grade requis citoyen
Article
Dernière révision 27/04/2013



Utilisation

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Avant qu'un joueur ne puisse lancer un sort, il doit l'apprendre. Il y a plusieurs façons pour que celui-ci l'apprenne :

  • en lui enseignant
  • avec un grimoire
  • avec un tome
  • si vous possédez la permission
  • en l'achetant dans un magasin

Les opérateurs (intendants) par exemple, peuvent apprendre un sort à un joueur[1] /cast teach <pseudo> <sort>

  • Une fois que vous avez apprit un sort, utilisez-le en exécutant la commande /cast ou avec une baguette.
  • Pour sélectionner un sort, munissez-vous d'une baguette (le stick) et cliquez droit pour faire défiler tous les sorts que vous connaissez. Choisissez celui que vous désirez et cliquez gauche pour le jeter !
  • Si vous ne regroupez pas tous les réactifs nécessaires, ou si vous avez trop récemment jeté ce sort (cooldown), vous ne serez pas en mesure de le jeter à nouveau et recevrez alors un "message d'erreur".
  • Si le mana est activé sur le serveur (c'est le cas sur Nefald), vous serez en mesure de taper la commande /mana afin de connaitre votre niveau de mana.


Liste des sorts

Sorts de commandes

These are spells that must be typed using the /cast command. Some of these spells are almost necessary for the plugin to work well (like list and help), but none of them are actually required.

List Spell - Lists the player's currently known spells. Help Spell - Shows information about the indicated spell. Teach Spell - Teaches another player a spell. Forget Spell - Causes a player to forget a spell. Spellbook Spell - Turns a bookcase into a spellbook that can teach players a specified spell when clicked. Bind Spell - Allows a player to override the default wand binding. Usage is: /cast bind <spellname>, while holding the desired wand item in hand. Unbind Spell - Removes a wand binding for a spell. Scroll Spell - Creates a spell scroll that can be used to cast spells without knowing the spell. Has a limited number of uses. Tome Spell - Creates a book that can be read (right-clicked) to learn a spell. Usage: while holding a written book, type /cast tome <spellname> [uses]. Instant Spells

These are spells that are cast instantly. These can be cast either by using the /cast command or by swinging a configurable casting wand.

ConfusionSpell - Causes nearby monsters to attack each other. Conjure Spell - Conjure materials out of the air. Dowse Spell - Find nearby ore or entities. Enderchest Spell (v2.10) - Access your ender chest inventory. Firenova - Summons an expanding ring of fire. Food Spell - Restores some of your food meter. Forcepush - Pushes all enemies away from you. FreezeSpell - Sprays snowballs, slowing enemies they hit. Gate Spell - Teleports to a defined location (the spawn point by default). Leap - Jump a long distance forward. Mana Spell - Restores mana. Mark Spell - Marks your current location for later recall. Phase Spell - Phase through solid matter to the other side. Prayer - Heals yourself. Projectile Spell - Fires a projectile and causes a targeted spell effect where it hits. (example: explosivearrow) Purge - Kill all monsters and animals around you. Recall Spell - Teleports you to your marked location. Repair - Instantly repairs your gear. Ritual Spell - A spell that requires multiple participants to cast (example: summon) Roar Spell - Forces nearby monsters to attack you. Throw Block Spell - Throws a block (example: anvil) Time Spell - Changes the time of the world. (example: sun) Wall Spell - Creates a temporary wall to block your enemies. Targeted Spells

They are spells that are targeted, either at a monster, another player, or at a point on the ground.

Area Effect Spell - Apply spell effects to all nearby enemies. BlinkSpell - Teleports you to your target location. Build Spell - Builds a block remotely. Combust - Sets the target enemy on fire. CrippleSpell - Slow down your target enemy for a short time. Disarm - Forces your targeted player to drop their held weapon. Drainlife Spell - Steal life from your enemy. EntombSpell - Traps the target enemy in glass. Explode Spell - Causes an explosion at your target location. Farm Spell - Causes crops to grow. Fireball Spell - Throws a fireball. Forcebomb Spell - Throws enemies away from the targeted location. Forcetoss - Throws the targeted enemy into the air. GeyserSpell - Create a geyser of water that shoots your enemy into the air. HealSpell - Heal a target player. Levitate Spell - Cause a target to levitate and fly where you point. Lightning Spell - Calls down lightning at your target location. Materialize Spell - Creates a block at a location. (example: water) Pain - A generic direct damage spell. Potion Effect Spell - Applies a potion effect either to the caster or the target. (examples: blind, poison) Pulser Spell - Creates a block that pulses a configured spell until it is gone or destroyed. ShadowstepSpell - Teleports you behind your target. Silence Spell - Prevent a player from casting spells for a time. Spawn Monster Spell - Spawns a monster nearby. Summon Spell - Summon another player to your position. Switch Spell - Switch places with the targeted player or creature. Telekinesis Spell - Activate switches and buttons remotely. Tree Spell - Grow a tree at a target location. Volley Spell - Launches a volley of arrows at a target location. ZapSpell - Destroys the target block. Buff Spells

These are spells that you cast on yourself to give yourself enhancements. They generally have a duration or number of uses. These can be cast either by using the /cast command or by swinging a configurable casting wand.

Armor Spell - Get temporary armor. CarpetSpell - Walk on a flying carpet of glass. Use Windwalk Spell instead Empower Spell - Empowers your spells to make them stronger. FlamewalkSpell - Burn enemies around you as you walk. FrostwalkSpell - Freeze water as you walk across it. Use Waterwalk Spell instead GillsSpell - Lets you breath underwater. Haste Spell - Lets you run faster for a time. Invisibility Spell - Makes you invisible to monsters and other players. Invulnerability Spell - Become invulnerable to damage. (examples: invulnerability, safefall) LifewalkSpell - Flowers bloom in your footsteps. LightwalkSpell - Lights your path. Lilywalk Spell - Walk on water across lilypads. Mana Regen Spell - Increases mana regen for a time. (example: clarity) MinionSpell - Summons a minion to fight for you. Does not work properly ReachSpell - Place and (instantly) destroy blocks from a distance for a time. ReflectSpell - Causes spells casted at you to reflect back to the caster. Spell Haste Spell - Reduces the cast time and cooldown of spells for a time. StealthSpell - Makes you invisible to monsters. Stonevision Spell - Allows you to see through stone. WalkwaySpell - Creates a magical walkway that always stays ahead of you. Use Windwalk Spell instead Waterwalk Spell - Walk across the water. Windwalk Spell - Fly through the air. External Command Spells

The special External Command Spell allows you to create a spell from a command provided from an external plugin.

= Sorts multiples

Multi Spell - Allows you to create a spell by combining multiple other spells. Targeted Multi Spell - A special type of multi spell that only works with most targeted spells. Other Spells

Passive Spell - Creates triggers to activate and cast other spells.


Références

  1. ils les connaissent tous.