Basculer le menu
Changer de menu des préférences
Basculer le menu personnel
Non connecté(e)
Votre adresse IP sera visible au public si vous faites des modifications.

Il s'agit d'un remplacement du module:Sprite.

Utilise Module:Reverselink.



local p = {}

function p.sprite( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = require( 'Module:ProcessArgs' ).merge( true )
	else
		f = mw.getCurrentFrame()
	end
	
	-- Default settings
	local default = {
		scale = 1,
		size = 16,
		align = 'text-top'
	}
	
	local id = mw.text.trim( tostring( args[1] or '' ) )
	if not args.keepcase then
		id = mw.ustring.lower( id ):gsub( '[%s%+]', '-' )
	end
	
	local link = ( args.link or '' )
	if mw.ustring.lower( link ) == 'none' then
		link = ''
	elseif link ~= '' then
		local linkPrefix = ( not link:find( '//' ) and args.linkprefix ) or ''
		link = linkPrefix .. link
	end
	
	local scale = args.scale or default.scale
	local height = ( args.height or args.size or default.size ) * scale
	local width = ( args.width or args.size or default.size ) * scale
	local size = width .. 'x' .. height .. 'px'
	
	local styles = {}
	if height ~= default.size then
		styles[#styles + 1] = 'height:' .. height .. 'px'
	end
	if width ~= default.size then
		styles[#styles + 1] = 'width:' .. width .. 'px'
	end
	
	local name = args.name
	if name == 'InvSprite' then
		name = 'Invicon'
	end
	
	local Reverselink = require( 'Module:Reverselink' )
	
	local file=''
	local altText = ''
	local categorie=''
	local nom_sprite = Reverselink.xlink_sprites( name, id )
	local sprite_link=''
	if nom_sprite == 'absent' then
		file = 'Grid Unknown.png'
		altText = 'Unknown sprite image'
		categorie='[[Catégorie:Pages avec des sprites manquants]]'
		sprite_link = 'Catégorie:Pages avec des sprites manquants'
		args.title = id
	else
		file = Reverselink.xlink_sprites( name, name ) .. ' ' .. nom_sprite .. '.png'
		altText = file .. ': Sprite image for ' .. id .. ' in Minecraft'
		sprite_link = link
	end
	if link ~= '' then
		altText = altText .. ' linking to ' .. link
	end
	if id == '' then
		file = 'Grid Unknown.png'
		altText = 'Unknown sprite image'
	end
	local sprite = mw.html.create( 'span' ):addClass( 'sprite-file' )
	local img = '[[File:' .. file .. '|' .. size .. '|link=' .. sprite_link .. '|alt=' .. altText .. '|class=pixel-image|' .. ( args.title or '' ) .. ']]' .. categorie
	sprite:node( img )
	
	local align = args.align or default.align
	if align ~= default.align then
		styles[#styles + 1] = '--vertical-align:' .. align
	end
	styles[#styles + 1] = args.css
	
	sprite:cssText( table.concat( styles, ';' ) )
	
	local root
	local spriteText
	if args.text then
		if not args['wrap'] then
			root = mw.html.create( 'span' ):addClass( 'nowrap' )
		end
		spriteText = mw.html.create( 'span' ):addClass( 'sprite-text' ):wikitext( args.text )
		if args.title then
			spriteText:attr( 'title', args.title )
		end
		if link ~= '' then
			-- External link
			if link:find( '//' ) then
				spriteText = '[' .. link .. ' ' .. tostring( spriteText ) .. ']'
			else
				spriteText = '[[' .. link .. '|' .. tostring( spriteText ) .. ']]'
			end
		end
	end
	
	if not root then
		root = mw.html.create( '' )
	end
	root:node( sprite )
	if spriteText then
		root:node( spriteText )
	end
	
	return tostring( root )
end

function p.link( f )
	local args = f
	if f == mw.getCurrentFrame() then
		args = require( 'Module:ProcessArgs' ).merge( true )
	end
	
	local link = args[1]
	if args[1] and not args.id then
		link = args[1]:match( '^(.-)%+' ) or args[1]
	end
	local text
	if not args.notext then
		text = args.text or args[2] or link
	end
	
	args[1] = args.id or args[1]
	args.link = args.link or link
	args.text = text
	
	return p.sprite( args )
end

return p